Selected Work · 001 / 037
001Arbitrum004YouTube ConnectShort Series
005Ari'sBrand + ContentSoon
006World WithinBrand + Content007Girlfight
008OxyleBrandSoon
009PhotonBrand
010StarchaseBrand + ContentSoon
011Concis LabsBrand + ContentSoon
012Big Buoy013TranscendBrand
014ZbioticsContentSoon
015Deep DiveBrand + ContentSoon
016NimruzBrand + ContentSoon
017Helen Maroulis
018FieldstonBrandSoon
019GigsBrand + Content + Product020HeardBrand021Industry StandardBrand
022Yellow DogProductSoon
023Soft Science024WonderwerkBrand + Content
025Coldwater ClubBrandSoon
026Path ProjectsContent
027NoviContentSoon
028HylandsContentSoon
029Perm AgricultureContentSoon
030SmallholdBrand + Content031Entropy032BanzenBrand033Print ParlorBrand
034InfuraBrandSoon
035TBTBrand
036KindlingContentSoon
037YuraBrand + Product038GoogleContent000Talos

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How long does it take to design a web app?

A focused web application design engagement typically runs 8–16 weeks. The range depends on complexity: how many user types, how many core flows, and whether the engagement includes a design system or just the screens. Research and definition take the first 3–4 weeks. Design and iteration take the rest.

What affects the timeline

Complexity is the main driver. A web app with one user type, three core flows, and a well-defined brief can be designed in 8 weeks. An app with multiple user types, complex permissions, and admin interfaces alongside user-facing screens needs 12–16 weeks.

Research depth also matters. If you have clear user research and a validated problem definition, we can move faster. If we need to do discovery work to define the problem before designing the solution, that adds 2–3 weeks.

How the time breaks down

Weeks 1–3: discovery and definition. User research, stakeholder alignment, problem framing, and information architecture. Weeks 4–8: interaction design. Flows, wireframes, and prototypes before visual design is applied. Weeks 8–14: visual design. Finished screens, states, and edge cases. Final 2 weeks: design system and handoff documentation.

What slows things down

Unclear ownership on the client side. When multiple stakeholders need to approve each review, cycles lengthen significantly. Scope changes mid-engagement. Feedback that contradicts earlier decisions. We build review processes that minimize these risks, but the biggest factor is having a clear decision-maker on your team.

01

Discovery

2–3 weeks. Research, problem definition, and architecture.

02

Interaction design

3–4 weeks. Flows, wireframes, and prototypes.

03

Visual design

4–6 weeks. Finished screens, states, and system.

04

Handoff

1–2 weeks. Figma files, specs, and documentation.

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Tell us what you're building and when you need it. We'll scope what's realistic and what it takes to get there.

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